As the group stir they see he points towards a set of dark
armour with a regenerating dark centaur, ‘Hope you’re rested for round 2!’ says
the grinning dark horseman.
Vaneer who has not had time to prey for his spells this
morning then confirms that their foe is indeed a grave knight and to destroy
him his armour must also be destroyed.
Otto used daylight which hurts the dark horseman.
Boss attacks and hits.
Natalia casts dispel magic at the contour which has no
effect.
Dark centaur moves to attack Miro but misses.
Vaneer casts prayer.
Miro attacks and hits.
Otto casts haste.
Boss attacks but misses.
Natalia steps up to the centaur and casts a cure spell on
the creature dealing partial damage.
Centaur “Kerezar” attacks Miro and hits the Halfling.
Vaneer casts bull strength.
Hugo misses.
Miro attacks and hits very well.
Otto casts magic missile and the missiles kill the dark
centaur again.
Vaneer prayed for his spells before casting Lesser
restoration on Miro, Natalia and Hugo.
Then Vaneer casts a divination to try and figure out what is
happening with this grave knight.
After receiving some information from the divination spell
the group head to see the Nomen tribe and by using various spells to expedite
travel and arrive just after dusk on the same day.
Vaneer asks for a meeting with the tribe elders and any
historians of the tribe.
Once the elders are gathered the cleric starts to explain about
the grave knight issues the group has.
Ellenark (Nomen scholar) knows of the name “Kerezar” but
needs to head back to hut to look at her notes.
Whilst waiting for Ellenark to return Otto asks the tribes
elders if they could suggest where would be ideal to locate the 5th and
final tree, they have no solid idea but suggest looking to the south at an
ancient burial site.
The tribe also suggested looking at Vanhold and at a strange
stone located in a valley south of Varnhold, which contains the bones of an ancient
dragon.
The group then hand over the 2 fertile Roc eggs to the nomen
tribe as they had requested.
Eventually Ellenark returns with the notes she required and
informed the group that Kerezar was known as the dark/last watchmen centuries
ago.
The centaur used to keep watch of a resting ground and was
the last known guard, he was driven mad or was processed by what ever he was
guarding (slumbering warlord). The centaur then killed his family and then
jumped into a bonfire in his grief.
Ellenark and Vaneer eventually agree that in order to defeat
the grave knight that they need him to repent for his deeds and that they
should tell him about the good deeds he’s done. The legendary battles he fought
to protect the nomen tribe and obtaining a privileged position to protect a
slumbering warlord in hopes that it would break what ever has hold on him.
The group decided to rest for the night.
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