People of Interest

Listed below are the people that stood out throughout the campaign, whether met in person, mentioned in passing or being an influence on the region.


DRAGONMERE (aka THE GREENBELT)

This is the kingdom created by the PCs after it was given to them by Brevoy:

Chief Sootscale - (Kobold, Male, Fighter) The leader of the Sootscale Kobold tribe (the tribe is always named after the leader), Sootscale allied with the PCs and made the difficult choice to turn against his upstart shaman in order to free them from a downward spiral of sacrifices and possible annihilation.  He passed away during the Fellnight Realm War in Year 4.  [Deceased]

Chief Sootscale Jnr - (Kobold, Male, Fighter) The leader of the Sootscale Kobold tribe (the tribe is always named after the leader), Sootscale continues his father's traditions and leads the kobold army when Dragonmere requires it.

Jhod Kavken - (Human, Male, Cleric) A priest of Erastil in his early 50's with a terrible comb-over, Johd has travelled outside his comfort zone and into the wilderness, following dreams granted to him by his god in an attempt to atone for something in his past.  He has since embraced to nomadic side and travels to small communities, making protective magic trinkets to aid them.

Kressle - (Human, Female, Ranger) A curt and sadistic lady that ran a local bandit team (The Thorn Ford bandits) who demanded monthly tributes from Oleg in exchange for not 'helping herself' to Svetlana and her goods.  [Deceased]

Shaman Tartuk - (Kobold?, Male?, Sorcerer?) A purple-skinned Kobold Shaman who held sway over the Sootscale tribe due to his ability to commune with the tribe's sacred statue (which Tartuk brought with him).  Tartuk demanded regular sacrifices, seemed very educated and un-kobold-like in his nature.  Upon his death, Tartuk's body disintegrated into nothingness. (Deceased)

Suvell - (Mite, Female, Alchemist) The sole survivor of the Mite Day Massacre, Suvell tried to get her revenge on the PCs by joining King Hargulka and leading an insect army against Wyvernshore and then weakening the runic barrier that sealed off the Fellnight Realm so that its forces could invade Wyvernshore.  She eventually met her end when she took on the party in combat whilst they were looking for the Fellnight Queen.  [Deceased]

The Stag Lord - (Human, Male, Ranger/Rogue) An imposing figure with no name and a stag helmet covering an acid-scarred face.  He committed many heinous crimes and organising numerous groups of bandits to make raids, attack travellers and take over nearby territories.  [Deceased]

King Hargulka - (Troll, Male, Fighter) a powerful and intelligent troll who started up his own rival kingdom based on a dream he had which would have seen monstrous races banding together against humans, retaining their heritage and bestial natures at the cost of the lives of 'pinkies' [Deceased]


WYVERNSHORE

The capital city of Dragonmere and home base for the PCs:

Akiros Ismort - (Human, Male, Ex-Paladin/Barbarian) When the group first met him, Akiros was the Staglord's second-in-command, but Akiros grew sick of the needless murder and robbery and so helped the group out and eventually joined their council.  [Retired]

Alyanna Varn-Cankerbond - (Human, Female, Aristocrat) The 27 year old daughter of Maegar Varn, she is an educated young lady with strong interests in architecture and planning, recently becoming the Treasurer for Wyvernshore and marrying the city's High Priest, Vaneer.

Lady Aria Vellara - (Elf, Female, Aristocrat) A politician, diplomat and spymaster, Aria helped the party to navigate the tricky waters of diplomacy when trying to secure funds for Dragonmere's construction and weeding out secrets and lies during the course of Brevoy politics.  Along with sitting on the Council, Aria was granted a tithe of land within Dragonmere for the aid she provided, which she uses to cultivate a popular Winery.

Bokken - (Human, Male, Alchemist) Once a rural hermit, Bokken remains an eccentric and jittery potion-maker who is mistrustful of strangers and refuses to talk about his past, but loves to talk shop and now manages to run a successful potion/alchemist store in Wyvernshore.

Cragger Kench - (Human, Male, Rogue) Formerly one of the Staglord's bandits, Craggers was a nimble fingered cutpurse who helped the group out and got on exceedingly well with Miro.  He remained on the Wyvernshore council for a time but was one of the first victims of the necromancer when he tried to investigate and infiltrate the lair being used.  [Deceased]

Grigori Yefimovich - (Human, Male, Bard) A bard hired by a noble Brevoy house to spy upon the PCs and slander them, he joined the PCs and sat on the council for a time.  Grigori has been instrumental in foiling the kidnapping of Duchess Margot before her wedding day and stopping a serial killer and a group of slavers from operating in the city.  After nearly perishing from a plague that swept through Wyvernshore, Grigori retired and was succeeded by Sagroc.  [Retired]

Imeckus Stroon - (Human, Male, Wizard) Second in command of the GUMBO mercenary guild, this evoker serves under Lady Quintessa Maray and has joined the PCs as their council's deputy magister.  Flashy damaging spells are his speciality.

Old Beldame - (Human, Female, Sorcerer) A once beautiful sorceress of incredible power, her fey heritage has changed the lady into a green skinned, wrinkled hag not unlike the atypical witches in fairy tales.  Benign to a fault, Old Beldame currently held the Magister position on Wyvernshore's council. [Deceased]

Oleg Leveton - (Human, Male, Commoner) Former owner of Oleg's Trading Post, a stern middle-aged man with a no-nonsense attitude, strong sense of pride and fiercely loyal to his friends.  He joined the Wyvernshore council for a time but retired to look after his wife, Svetlana.  [Retired]

Lady Quintessa Maray - (Elf, Female, Bard) The beautiful and beguiling bardic leader of a mercenary guild named GUMBO, Quintessa 's forces were hired to capture Fort Drelev, but she changed sides and now works as the Marshal for Dragonmere's council.

Sagroc - (Fey, Male) A Bogeyman that the party has encountered on several occasions, Sagroc was recently met in the evacuated town of Varnhold and has become the most recent addition to the Council in return for him being able to patrol the graveyards and dilapidated sites within Dragonmere and use his talents to 'scare off' trespassers.  He appears in the shadows sporting a cane, wearing a dark-toned suit and a tall top hat.

Svetlana Leveton - (Human, Female, Commoner) Oleg's charming wife, practical and empathetic, she endangers herself due to her altruistic nature.  After the rise of a necromancer following the Fellnight Realm War, Svetlana became gravely ill from malign forces when she attempted to stop them and was forced to stand down from the Dragonmere Council due to her health issues.  [Retired]


RAVENMOOR

A strange village discovered on the western border of Dragonmere that has old customs and uses Stirges (giant bloodsucking insects) as pets:

Mayor Andretti Kriegler - (Human, Male, Cleric) A tall, lean man with a keen stare and an educated mind.  Andretti continued the traditions brought about by his ancestor, who had saved the village from famine and blight in return for carrying out sacrifices and following the teaching of Ghlaunder, until the PCs finally stopped him.  [Deceased]

Mayor Alizna - (Aranea, Female, Sorcerer) Alizna was an Aranea disguised as a human who helped the PCs after the events in the village played out and reluctantly took over the position of mayor until she passed away and was succeeded by Ornigaard  [Deceased]

Mayor Ornigaard Korzha - (Human, Male, Commoner) The PCS met Ornigaard when he was a naïve ginger-haired, barefooted lad, who enjoyed playing in the corn fields on the outskirts of the village with his pet Stirge, 'Applesauce'.  He has since gone on to become educated in Wyvernshore and is now mayor of Ravenmoor and a devoted cleric of Erastil.

Auchs - (Human, (Male, Fighter) A simple minded hulk of a man with incredible strength that previously worked under the Staglord because he didn't know any better.  At a loss with what to do with him, the party took Auchs to Ravenmoor where he could work hard and live an honest life.

Shel Lupescu - (Human, Female, Commoner) A seventeen-year old cultist (due to family influences) who had a one night stand with Otto and then tried to have him sacrificed in her stead.  She gave birth to Otto's illegitimate son, Zander, but died from a broken heart after the child was stolen.  [Deceased]


BREVOY

This kingdom lies North-East of Dragonmere and consists of two annexed regions.  It is maintained by six notable Noble Houses:

House Garess - Based in the western part of Brevoy, in the foothills of the Golushkin Mountains, House Garess is led by Lord Howlan Garess.  The house has a good relationship with the nearby dwarves and works the metal that the dwarves mine.

House  Lebeda - Based in the south-western part of Brevoy, next to the 90-mile wide Lake Reykal, House Lebeda is led by Dame Sarrona Lebeda until her son, Lander Lebeda, comes of age.  The house controls the shipping on the lake and nearby rivers, acting as merchants and brokers between the north and south of Brevoy.

House Lodovka - Based on the islands in the immense Lake of Mists and Veils to the north of Brevoy, House Lodovka is led by Lord Kozek Lodovka.  The house maintains a large fleet which dominates region's fishing industry.

House Medvyed - Based in the eastern part of Brevoy, containing Gronzi forest and bordering the Icerime Peaks, House Medvyed is led by Lord Gurev Medyed.  The house leads the way in farming and forestry with many rare breeds of sheep and goats being reared by the people of the area.

House Orlovsky - Based in the north-eastern part of Brevoy, between the hills and mountains of Brevoy's borders, House Orlovsky is led by Lord Poul Orlovsky.  The house keeps key trade routes to the north and east open and trouble-free.

House Rogarvia - This former ruling house was based in the south-eastern part of Brevoy and was founded by 'Choral the Conqueror', the man who brought the neighbouring kingdoms of Rostland and Issia together through force 211 years ago to form Brevoy.  11 years before that start of the campaign, every member of House Rogarvia disappeared without a trace in an event called the Vanishing.  [Presumed Deceased]

House Surtova - Based in the north-western part of Brevoy, House Surtova is led by King Noleski Surtova.  Once a ruling family of Issia, with the support of many pirates and raiders, the house formed an agreement with 'Choral the Conqueror' 211 years ago and offered their support (and a daughter's hand in marriage) in order to maintain much of their power and wealth when Brevoy was formed.  With the disappearance of House Rogarvia, 25 years ago, House Surtova has been able to  use its high position to claim regency.
  • King Noleski Surtova - (Human)(Male) Head of House Surtova and the ruler of Brevoy who sees no reason for Brevoy to split back into the two countries that it is formed from.
  • Rowen Surtova - (Human)(Male) Cousin to the King, Rowen investigated the disappearance of the Varnhold citizens and suggested to the PCs that even if the Nomen Centaurs were not involved, that they should still be exterminated for the good of Brevoy.

Swordlords of Restov - Former rulers of Rostland, before it was combined with Issia over 200 years ago to become the country of Brevoy.  The Swordlords hold some political sway and are especially popular in the city of Restov in the south of the country.  They often conflict with House Surtova in political matters as they would like independence for the region.
  • Jamandi Aldori - (Human)(Female) The lead Swordlord who gave a charter of exploration to four groups after convincing the noble houses that exploring and expanding into further territory would be of benefit to Brevoy as a whole.


VARNHOLD (aka THE NOMEN HEIGHTS)

This kingdom lies East of Dragonmere and has been annexed into it:

Varnhold – A colony located to the east of the Greenbelt, comprised of craftsmen and farm labourers, the town is focusing on freedom and good craftsmanship rather than expansion.
  • Henry Varn - (Human, Male, Aristocrat) The 20-year old son of Maegar Varn and steward of Varnhold and its region.
  • Maegar Varn - (Human, Male, Fighter) A stout and friendly 50-year-old father of three and leader of the Varnling Host mercenaries who was granted lands and responsibilities to the south of Brevoy, but came under increasing attack by centaurs to the east and pressure from the rulers of Brevoy to put an end to these creatures. [Deceased]
  • Sierrah Varn - (Human, Female, Aristocrat) Maegar’s 38 year old wife, mother of Cam and Henry [Deceased]
  • Camn Varn - (Human, Male, Aristocrat) The 16 year old son of Maegar Varn [Deceased]
  • Kaspar Morgarion - (Human, Male, Cleric) A cleric of Erastil and aged close family friend of the Varns and more impressively was an active adventurer in his seventies up until his death.  [Deceased]
  • Willas Gundarson - (Human, Male, Ranger) Varnhold’s Warden and Scout, Willas explored ruins for personal wealth as much protecting Varnholds borders.  [Deceased]

Agai - (Fey, Male, Fighter) The leader of a spriggan tribe that moved into the small city of Varnhold after all of its inhabitants had vanished.  Had to be forcibly removed by the PCs.  [Deceased]

Aecora Silverfire - (Centaur, Female, Druid) The war-priestess and leader of the Nomen Centaur tribe who communes with Mother Moon and was able to convince the rest of her tribe to accept the PCs as friends after they ran several challenges.

Danide Thunderhoof - (Centaur, Female, Fighter) An aggressive and power centaur warrior that distrusts two-legged beings, but has come to accept the PCs after they proved themselves worthy.

Kankerata - (Bulette) Considered a sacred earth spirit by the Nomen tribe, this ferocious beast has devoured many beings over the course of its long life, yet the Nomen use it's territory to test themselves in a challenge that marks them as warriors and also as a way to settle disputes.

Kerezar - (Graveknight Centaur, Male) 2,000 year ago this centaur champion was tasked with watching over Vordakai's site, but eventually became corrupted by the slumbering entity and slew his own family before giving himself over to a bonfire, resulting in him becoming Vordakai's undead champion until the PCs were able to free him of this curse.  [Deceased]

Vordakai - (Lich Cyclops, Male) After 10,000 years of torpor (in order to avoid a great catastrophe that befell Golarion), this necromantic Cyclops tyrant was awoken after a human explorer disturbed the ancient wards in his tomb.  Vordakai subsequently captured the nearby town of Varnhold and quickly rebuilt his undead armies, fortunately the PCs put a stop to that.  [Deceased]

Xamanthe Silverfire - (Centaur, Female, Druid) Daughter of the Nomen Tribe's War Priestess, Xamanthe is an adventurous teenage centaur who wants to prove herself.

Zzamas - (Phase Spider, Female) A resident of the ethereal planes who has made her home near a strange stone that weakens the boundary between the material and ethereal plane.


FORT DRELEV (aka THE SLOUGH)

This kingdom lies West of Dragonmere:

Fort Drelev – An impressive town with good aesthetics and a large stone keep built for its ruler, the main focus has been on reinforcing the fort rather than expanding the town which is often under attack by amphibious denizens of the Slough and barbarian raiders from the north.
  • Baron Hannis Drelev - (Human, Male, Fighter/Rogue) In his early fourties, the baron has a cutting edge fashion sense, is greedy and conceited but skilled with a sword.  He has come to the aid of Dragonmere on several occasions and the two kingdoms have established a good rapport as a result.  He was recently rescued by the PCs after he and his council were imprisoned by barbarians and a mercenary army.
  • Baroness Pavetta Stroon-Drelev - (Human, Female, Aristocrat) A master of social politics the baroness is devoted to excess and comfort and always travels in the company of a small yapping dog named Jewel.
  • Lord Terrion Numesti - (Human, Male, Fighter/Rogue) A light-hearted knight who serves Baron Drelev and spends his time telling people about his cute daughter, Kisandra, even though she is now in her late teens.
  • Kisandra Numesti - (Human, Female, Aristocrat/Fighter) A blue haired young soldier in Fort Drelev, trying to live up to her father's name.  She sought the PCs aid when her father and the Baron were captured and imprisoned.
  • Satinder Morne - (Human, Female, Cleric/Rogue) A priestess of Calistria who runs The Velvet Corner, Drelev's gambling hall and brothel.  She aided and sheltered the PCs as they attempted to free Baron Drelev and liberate the city.

Armag the Twice-Born - (Human, Male, Barbarian) Born under the right mixture of portents and signs, Armag was destined to obtained a legendary sword that would allow him to bring forth armies of fallen champions, unite all of the barbarian forces to the North-West and invoke the direct favour of Gorum, the God of War.  The PCs stepped in and put him down.  [Deceased]

GUMBO - The Guild of United Murderhobos for the Betterment of Others is a mercenary guild, hired by Armag and his tribes to help take Fort Drelev, which they managed using guile and subterfuge.  They switched sides when the rulers of Dragonmere made them a better offer (gold and a position on their council).  GUMBO is led by Lady Quintessa Maray.

The Black Sisters - (Human, Female, Cleric) A trio of priestesses who followed Gyronna.  They advised Armag the Twice-Born, knowing that his rise to power would bring war to the surrounding lands creating orphans, widows and ruin, all for the pleasure of their foul hag goddess.  Whilst the PCs took out two of these, Armag killed the third whilst attuning to a legendary sword.  [Deceased]

Vortigern - (Human, Male, Barbarian) Vortigern was once the leader of his tribe, but was defeated in a challenge against Armag and so fell under his command.  This powerful barbarian was able to use his rage to bring forth elemental powers and summon ancestral spirits to attack his foes, but was felled by the PCs when they allied with the leaders of GUMBO.  [Deceased]


PITAX

This kingdom lies to the West of Dragonmere, on the other side of The Slough:

Pitax - One of the closest River Kingdoms, located South-West of Fort Drelev.  It is reputed to be filled with trashy art and bad sculptures created solely to massage their ruler's ego.  The region is regularaly attacked by barbarian tribes from the North.
  • Castruccio Irovetti - (Human, Male, Bard) A tall, muscular and handsome man, he is an intelligent tyrant who loves having his ego massaged.  He sports heavy armour, uses spells and wields a uniquely designed halberd to notable effect.  Hates fey with a passion, but has no qualms in using monstrous allies such as trolls, ogres and wyverns. [Deceased]
  • Villamor Koth - (Human, Male, Barbarian) Irovetti’s closest ally, a prideful greataxe-wielding brute of a man with a talent for decapitation who usually has little to say. [Deceased]
  • General Juurg - (Ogre Mage, Male, Bard) Irovetti;s powerful general, strong in magic and in combat he gets his hands dirty so the king can keep his clean. [Deceased]
Although Pitax has been claimed by the PCs it is ruled by a special council comprised of:
  • A Dragonmere Viceroy - The four main offspring of the PCs rotate each year to act as the head representative of the Pitax council and final decision maker.
  • The Head of the Cattenei Family - The rulers of Pitax up until 100 years ago, when the mad head of the family brought about civil war.  The hold a fraction of the wealth that they once did but own the Theatre and other arts based holdings.
  • The Head of the Liacenza Family - The previous rulers of Pitax before Irovetti's arrival, they hold a number of taverns and warehouses.
  • The Head of the Strocalle Family - The wealthiest family in Pitax but with less influence than the others, very few trust this family as their loyalties lie in profit.
  • The Head of the Vascari Family - Controls much of the shipping trade into and out of Pitax.
  • Annamede Belavarah - (Human, Female, Bard) One of Pitax’s best-known comedians and social commentators, she turned down all advances made King Irovetti and supported the weakening of King Irovetti's rule.
  • Ilora Nuski - (Human, Female, Ranger) A former bandit, Ilora was run out of Pitax after trying to weaken King Irovetti where possible.  After the destruction of her band she reached out to the PCs and gave them useful information to try and take the king down.
  • Pitax Commonfolk Representative - A working-class representative chosen from amongst Pitax's commonfolk.
Alasen - (Human Weretiger, Female, Rogue) The leader of the Catspaw mercenaries, Lady Alasen was recruited by Pitax to kill King Otto of Dragonmere, but after the party's success in battle she was offered the right price and switched sides, providing important information to the PCs.


FEY

Nyrissa/The Green Lady - A powerful fey involved with a number of oddities plaguing the River Kingdoms, but little else is known about her at this time...

Emissary - A purple skinned fey who represents the interests of a powerful fey lady.  He helped smuggle weapons into 'The Spring Feast' so that the PCS were able to rescue kidnapped citizens - they owed him a favour (Emissary may ask any one of them for information during a time when they are not in imminent danger and they must truthfully, fully and immediately answer him without omitting information or twisting it in anyway) which he called in to make General Miro reveal to King Irovetti the various dealings the party had with fey.  Emissary helped rescue Otto's firstborn son when he was kidnapped during childbirth and brought the three culprits back to face justice, in return he gained ownership of a hex in the kingdom which cannot be developed or build upon.  Emissary has been purging a powerful fey artifact that was temporarily used by an evil Cyclops lich and has helped Miro out with a number of no longer private matters...  Emissary seems to help out the PCs even when his allegiance may lie elsewhere and has given them advice when he had no reason to...

The Wild Hunt - A large group of fey led by a powerful masked Satyr who did significant damage to both Dragonmere and Pitax armies during their skirmish.

Kyuss/The Worm That Walks - A powerful spellcaster who helped Pitax develop a WMMD to use on Dragonmere and then betrayed them, intending to use it on both kingdoms.  He is composed of millions of red worms and is assumed to be working with the fey behind the scenes...

The Fellnight Queen - (Fey, Female, Spellcaster) a fey queen who was imprisoned in a small demi-plane.  She employed outside help to weaken the barrier to her prison in order to escape and send out her fey forces to conquer the nearby lands before the PCs came and ended her.  She was powerful in the use of Shadow magic. [Deceased]


OTHER

Choral the Conqueror - (Dragon) An enourmous Red Dragon who created the kingdom of Brevoy from two warring countries has returned after a 100 year absence and demanded this his 'house' is restored within a year lest he reduces Brevoy to ashes!

Ilthuliak - (Dragon) Rumours of this enourmous black dragon have quietened down in the past few decades, but her infamy and influence can still be sensed here and there.

Zassrion, the Patchwork Lord - (Dragon) Ruler of a demiplane known as the Harrowed Realm (where the denizens were created from fairytales and Varisian legends), Zassrion used Otto's young daughter to lure the PCs into his domain in the hope that he could incorporate them into his hide and become real enough to escape to the material plane.  The PCs defeated him and escaped.

Ovinrbaane - (Greatsword) A legendary sword that housed the soul of the original Armag (Gorum's strongest mortal champion, who finally fell in battle when goddess Pharasma was offended by the barbarian's claims that he would live forever).  Destroyed by the PCs.  [Deceased]

Briar - (Rapier) A legendary weapon tied to the Fey Queen, Nyrissa.


PERTINENT DEITIES

Desna - "The Tender of Dreams" is the deity of Dreams, Stars, travellers and luck.  Desna is said to have created the heavens and is often depicted as a giant butterfly who loves to explore new locales.

Erastil - "Old Deadeye" is a nature deity of Farming, hunting, Trade and Family.  He is worshipped by many communities, common folk, farmers and hunters and is depicted as a stag who promotes unity and family values.

Ghlaunder - The demigod of Parasites, Infection and Disease, he is the sworn enemy of Desna: Texts say that Desna accidentally free Ghlaunder during her travels to many different planes and now seeks to stop him from corrupting communities and spreading illness.

Gorum - "Lord in Iron" is a god of Battle, Strength and Weapons above all else.  He is considered to be the divine embodiment of martial prowess and glory on the battlefield and as such is worshipped by many dedicated soldiers, half-orcs and virtually all barbarian tribes.

Gyronna - "The Angry Hag" is the goddess of Hatred, Extortion and Spite, who uses her female followers to infiltrate cities and spread discord and foster hatred, turning friend against friend.

Pharasma - "The Lady of Graves" is the goddess of Fate, Death, Prophecy and Birth, who oversees all of the recently departed souls of the world.  Pharasma makes no decision on whether a death is just or not, but abhors the undead and any efforts to fully cheat death.