Wednesday, 27 February 2019

10th Rova 18 (part 2) - Dragons, Hags and Clumps of Worms....What a Day!

Standing before them on top of a small mound was a 300ft high tower of white stone, whilst the clearing around the mound had scatterings of probably around a thousand statues in the shapes of crumbled egg shells, almost like that the creatures that had been inside them had hatched and destroyed their eggs as they scurried out.

As the group tried to decide on how to approach or even investigate the latest critter was already lying in wait for them. It’s almost if the hairs on the back of his neck standing on end had been a pre-warning but somehow Miro managed to dive for cover in time.

Before the rest could even spot the huge black dragon appearing out of thin air above them it had already unleashed it’s acidic breath weapon which soaks everyone with the exception of Miro. Otto whilst standing in a pool of acid then thought it be an opportune moment to inform everyone that the dragon appeared to look similar to the legendary dragon of old folk tales that was prophesied to return to Brelev one day.

Not wanting to waste his moment Miro dives out from his cover to shoot at the dragon flapping above them with Hugo closely following from behind.

Otto casts Maze at the huge creature causing it to vanish but he knows it won’t be gone for long so the group quickly prepare themselves for the oncoming fight whilst Otto casts spells to help the group resist acid and Vaneer heals the wounds already dealt from the breath attack.

Miro & Hugo drink their potions of fly and float upwards,

Boss prepares an special arrow and watches the sky,

The Dragon reappears,

Otto cast’s his final quickened Resist Energy and then casts prismatic spray at the ancient dragon as a violet spray springs forth and sends the creature to another plane of existence!

Vaneer continues to heal as the rest of the group stand in awe at how easy that fight turned out to be thanks to their King.

With the group fully healed they skip merrily through the clearing and on towards the white tower where Natalia via a find the path spell promises the dragons horde could be found unguarded.

As they got closer the towering tower stood before them taller than they had originally thought, eager to get to the dragons horde Otto decides to teleport the group to the top of the tower instead of walking up all those stairs.

Once they arrive on the observation platform they find a small horde of coins and items which to Miro’s glee proves to be most profitable, once every copper coin had been pocketed the group casually make their way down the tower via the stairs to find no other creature residing within its stone walls.

Only one path left the area other than the way they came in and so the group begin to travel north.

After several hours of travelling the group find themselves standing at the edge of the thousand breaths where a colossal lake laid before them and in the middle appeared to be an island with a fortress standing upon it along with a bridge linking the island to the mainland.

Vaneer smirked and decided to cast the earthquake spell twice over the area of the fort and whilst they stood at the far shore of the lake laughing a couple of them soon spotted 4 shapes in the sky heading towards them.

Instantly without asking questions Natalia casts a Storm of vengeance over the area that the figures are travelling through.

Miro uses his spyglass and believes that the creatures coming towards them are Wyverns but passes the spyglass to Otto for a second opinion which he confirms that they appear to be a twisted breed of Wyvern.

Otto cast Fireball at the creatures,

Natalia’s storm continues to blow and cause havoc over the lake as it rains acid and thunders,

Vaneer casts Firestorm over the lake,

Miro shoots and manages to get one arrow across the distance and hit,

Hugo uses his rod of razors and manages to hit one wyvern twice causing it to fall into the lakes waters,

Boss uses Sky bolt and lands two blows with the legendary bow causing yet another Wyvern to fall into the lakes waters,

Otto casts cone of cold at the remaining two approaching Wyverns and kills another,

Boss attempts to shoot again and lands a blow but fails to kill the remaining Wyvern,

Vaneer smirks and casts Destruction on the remaining creature and hits but yet it somehow manages to survive the effects of the spell,

Miro shoots three times and all 3 hit though it was clear that the creature died on the impact of the first arrow.

With the latest threat dealt with the group make their way round to the bridge and begin to cross over to the fortress on the island, towards the end of the bridge they soon find that there was a pretty big section of bridge missing.

It soon came apparent that the bridge recently collapsed possibly under the effects of a strong earthquake….or two! Otto looked disappointedly at Vaneer who looked pretty sheepish at that moment.

Otto decided to use his wand of dimensional door and the group used the portal to cross the missing section of bridge.

As they walked through the gatehouse they noticed that there were 4 guards standing and watching them as they walked through, expecting trouble the group drew weapons but the guards just stood there..No sorry floated. It took a moment for them to notice but the guards appeared almost transparent green and hovered close to the floor but their feet never touched the stone.

The group cautiously continued to move through the gatehouse and into the courtyard and at all times the ghostly guards just watched, never flinched nor reacted they just stared.

Once they were in the courtyard they noticed that there were 4 more ghostly guards above the gatehouse and 2 in each of the towers, all of them were just looking at them as to see what the group would do.

A little weirded out by the constant audience the group made headway to the nearest building in the courtyard which after forcing the post-earthquake inflicted door open they discover the fortresses stables.

The stable gave no odour and there was no feed to give away it was a stable other than the fact that its sole resident was a living but yet half decayed horse, Vaneer wanted to abolish the creature but the rest of the guard thought it might be best left alone for now until they had figured out the guards.

They then head across the courtyard and open another door to find themselves standing in some sort of greenhouse littered with statues of sobbing demons and double set of doors was the only other way out which appeared to lead into the main fortress building.

The guard towers where the next to be investigated but they only found stone and staring spectral guards so soon left.

With nothing else left standing thanks to two earthquakes to investigate the group turns their attentions to the fortress itself and head back through the greenhouse to the double doors they’d found earlier.

In no time at all they soon find a large room that had a large cage with an undead dancing bear contained within it and dotted on the floor around the cage were lots of undead monkey’s all holding a pair of symbols.

The group approach the cage carefully as not to set off any monkeys but as they do the bear begins to dance which in turn starts the monkeys with their clashing of symbols, the noise is horrendous so 

Vaneer attempted to destroy them with his positive energy.

As the dust settles its clear from the quietness that Vaneer has had some obvious affect as all the monkeys appeared to be destroyed but the bear still stood in its cage, seconds later however the dancing bear decided to explode injuring some of the group.

Continuing to explore the fortress they eventually find themselves within what they believed to be the Throne room.

Once they had all entered the room and approached the throne a halo of light suddenly appeared from nowhere along with a chorus of angelic music as a celestial being appeared before them.

The angel asked the group to leave the fortress and not return as higher beings were now dealing with the issue of the fell night queen and they don’t need mortals to be in the way.

Begrudgingly the group agree and leave the throne room.

Otto waits for the group to be a couple of rooms away before informing them that they’d been tricked. He believed that the angel was a summoned creature by an invisible caster somewhere else in the room as something in the room felt odd after they entered.

Vaneer also confirmed that the divine being didn’t seem to be quite all there and that its motives and expressions just seemed odd as well.

As they stood in the entrance hall to the fortress discussing what they should do about the situation with the exception of Natalia, they failed to notice the approaching shadows from the wall behind them.

Shadow(1) attacks Vaneer and hits,

Shadow(2) attacks Miro and misses,

Shadow(3) attacks Otto and Hits,

Shadow(4) attacks Natalia and misses,

Otto casts finger of death on Shadow(3) but it resists,

Boss attacks shadow(3) but misses,

Natalia casts Baleful polymorph on shadow(4) and turns it into a Guinea pig,

Bob attacks the Guinea pig and hits,

Guinea pig casts prismatic spray on the defensive which
            Hits Natalia with Acid damage
            Hits Bob with Acid damage
            Poisons Boss but he manages to hang on through it

Shadow(2) attempts to cast a spell at Miro but fails to cast it,

Shadow(1) attacks Vaneer five times but luckily only lands two blows,

Shadow(3) attacks Otto five times but again luckily only two blows hit,

Otto casts finger of death again at Shadow(3) which resists so he follows up with a quickened stinking cloud,

Boss attacks Shadow(3) and manages to land two blows,

Natalia cast call lighting into the cloud but misses any target still within the cloud,

Bob attacks and tears into the Guinea pig,

Vaneer casts a healing burst followed by a quickened Bark skin,

Miro attacks Shadow(2) and hits it twice,

Hugo attacks Shadow(2) and hits once,

Shadow(1) attempts to move out of the stinking cloud,

Guinea pig casts a circle of death spell and almost kills Bob,

Shadow(2) casts a Ray of Exhaustion at Miro but misses,

Shadow(3) casts a Prismatic spray and affects the following
            Otto succeeds at not being sent to another plane,
            Boss is coated in Acid and resists a poisoning,
            Miro succeeds at not being sent to another place

Otto casts another finger of death at Shadow(2) which hits and kills the creature,

Boss attacks shadow(3) but misses,

Natalia uses a lightning bolt on the Guinea pig and then casts finger of death on it which kills the little spell casting fuzz ball,

Bob attacks shadow(3) but misses,

Vaneer casts holy smite and hits both Shadows (1) and (3) followed by a quickened shield of faith,

Suddenly a black skin hag, the worm man and the celestial being appear just outside the main entrance to the fortress and the hag casts Insanity at Miro who manages to resist the spells effects,

The angel casts blade barrier and injures Otto, Boss and Bob whilst kills shadow(3),

Miro necks a potion of fly and then turns himself invisibility,

Hugo quickly necks his potion of fly,

Otto casts Maze at the worm man but doesn’t seem to affect him,

Boss charges at shadow(1) and hits,

Bob also charges at shadow(1) and hits,

Natalia casts fire storm at the three new interferences and then uses a lightning bolt on shadow(1),

Vaneer casts a quickened prayer and then casts Shambler to gain some combat aides for the group,

Angel attacks Shambler(1) and hits three times fairly hard,

The blade barrier and stinking cloud spells vanish,
Worm man casts mass hold person over the group but no one is affected by the spell so he casts fireball at them instead,

The hag attacks Shambler(3) and hits,

Miro shoots at shadow(1) and hits,

Hugo shoots at shadow(1) and hits twice,

Shadow(1) fails to cast a prismatic spray,

Otto casts cone of cold on the worm man and hits,

Boss attacks Shadow(1) hits twice and finally kills it,

Natalia casts lightning on the hag which misses and then another firestorm over the three combatants,

Bob makes his way towards the hag,

Vaneer casts a healing burst,

Shambler(2) grapples the Angel,

Shambler(3) misses the Hag,

Hag cast a word of recall spell and suddenly disappears from the fight,

The grappled Angel appears to return to his home plane,

The worm man cast Disintegrate at Otto which Otto barley survives thanks to Natalia pulling him out of harm’s way at the last second,

Worm man then turns invisible and attempts to flee from the courtyard,

Miro uses the horn of blasting in attempt to hit the fleeing foe and clearly hits as a pile of worms fall to the ground and reappears,

Natalia, Otto and Vaneer then combine an assault of Flame strikes, Fireballs and Alchemists fire at the vicinity of the dead worm’s appearance which seems to work as a mass pile of worms slop to the floor killing the worm man.

Vaneer sets to healing the group,

Otto then teleports the group back the white tower so they could rest before they finish exploring the fortress tomorrow.

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