Thursday, 17 August 2017

Lamashan 18th 17 to 20th Pharast 18 - The Shiny River Part 2 aka A very long day!

Half a was day spent following the silver strand.

Eventually the silver strand slowly began to weave into a massive, powerful torrent of a silver watered river. At this point Zzamas turns to the group and bids them farewell as she could not travel any further with them.


As the group watch the river flow past them they could see masses of souls could be seen floating within the river. Vaneer and Otto after a short discussion both believed that it would be possible for the group to travel in the river and suffer no ill effect from it.

The group wade into the river and in no time the rivers current picked them up and carried them off downstream. Along the way they occasionally saw many outsiders tending to the river from the banks which also allowed the group to figure out how fast they were travelling along the river in this otherwise featureless scenery.

Just in that moment both Miro and Vaneer noticed something swimming in the river and heading towards the group just as a large creature, like an elongated humanoid lizard erupts from the river. 

Vaneer remembers the creature as a powerful daemon that loves eating souls but obviously has a drool on at the sight of Miro.

Creature casts a spell at Vaneer and hits as the cleric turns pale and begins to feel woozy,

Vaneer casts attempts to cast a spell but fails to penetrate the creature’s defences,

Miro strikes at the creature but his attacks appeared to pass through the creature,

Creature attacks Miro five times but only lands one blow,

Vaneer casts magic circle from evil over the group,

Miro attacks again but misses,

Otto casts a quickened haste followed by a hold monster,

Natalia casts Baleful polymorph which takes effect as it turns the creature both physically and mentally into a turtle,

Vaneer deals with the damage dealt by the creature before the group continue their swim.

As they travel along the waters they soon pass a celestial and a demon searching for a daemon in the area, Otto soon directs them in the direction of a certain turtle they had encountered.

They continue along the river for some unknown amount of time but eventually the whiteness of the plane begins to fade into a grey with a moon sprouting a sinister face as the group soon find themselves in The Boneyard.

 
Soon the river flowed into a large area where it split into various tunnels. Natalia used her druidic abilities to find the direction that the group needed to head in and they soon made their way down one of the larger passages.

Otto casts invisibility sphere over the group as they spent the next few hours wondering through the passages where they pass hundreds of souls standing around in queues whilst song bird like clerks directed the souls about the place.

As the group walk around the place they notice in the distance a sombrely tall pale woman wearing many veils and bat wings but she doesn’t seem to notice the group. They do however eventually notice a man carrying numerous scrolls following them around the place even though they were invisible.

After much debate the group greet the follower and ask about his business, he soon tells them that he wants to help all travellers and that he is known as a contract devil, which in exchange for a person’s soul when they pass away would grant them any wish they could desire.

The group ponder about the deal for a while and discuss it amongst themselves but decide to decline his kind offer 'for now’.

Eventually after a few more hours of traipsing around the group emerge into a continuous field of gravestones set in an eternal night, now they began the arduous task of searching for Miro’s gravestone.

The group travel for what feels like days with no success till a little bird landed on Natalia’s shoulder whom after she casted a ‘speak with animals’ spell finds out that they were in completely wrong area but if they were to travel through a nearby portal they would have a better chance of finding Miro’s grave.

With the bird coming along for a ride the group pass through the suggested portal. Once on the other side the bird continued to direct the group through to another portal. As they emerge from the second portal the bird leaves them as it finally directs them towards a nearby dome before flying off.

As they make their way towards the black dome in the distance a group of humanoid’s called ‘Psychopomp’ notices them and points towards them with their scythes.

Otto then casts invisibility sphere over the group again before continuing to travel towards the dome.

When they got closer a black dragon with feathers could been seen guarding the entrance to the dome they were heading for. Otto believed the creature to be a very powerful psychopomp so the group agreed that the ‘honesty approach’ was probably the best approach in this situation.

The group approach the huge black creature and greet the creature cheerily which lead into a large back and forth conversation, with the creature's only response being “Elaborate Further”.

Hours pass and after a tiring conversation the creature finally allows them to pass into the dome with two conditions, the first is that they must return to him after they complete their task and the second was not to touch any gravestone other than the ones they sought.

Inside the dome was again another far stretching field of gravestones but they could tell from the names on them that these graves were for cultures and kingdoms closer to Dragonmere. After some time searching around inside the dome the group eventually find Miro’s itsy bitsy tiny gravestone.

After some encouraging Miro takes the cursed blade and smacks it over the top of his gravestone thrice causing it to shatter all over the floor as a blue glowing orb emerges from the hilt of the blade and flies off to where ever it goes.  With only the hilt remaining, and no traces of magic left in it the party leave the remains of the sword on the grave.

Before returning to the Psychopomp guarding the dome the group take some time to find each of their gravestones and like Miro’s none give any indication of when or how each of them would bite the dust. Once they return the creature surprises them by offering them a portal to return them home.

As they step through the portal they soon find themselves standing in a field which after taking some time to get their bearings realise that they are only four days away from Wyvernshore but instead of it being a few days later in Rova they quickly discover its Pharast!  They had been gone for 6 months!

 
Otto decides that walking for four days is too much considering they had been away for six months so he teleports the group into Wyvernshore castles courtyard just in time for his official coronation as King as he’s kingdom grows, which allowed just enough time to bathe and catch up with the council beforehand.
 
They soon find out that the eldest of their off-springs had gone looking for the group and have tried their best to deal with some of the kingdoms issues but there is still the odd problem that requires the parent’s attention to resolve.

A civil war had also broken out in Brevoy after there was an assassination attempt on one of the House Surtova figureheads which had failed. Apparently, the poisoned blade used in the attempt was found with a message saying the attempt was made on Miro’s orders.

House Surtova had come to Wyvernshore wanting blood but as Miro was conveniently not around they returned to Brevoy to try and ‘Bully’ the other noble house into backing Surtova’s demands but the reaction wasn’t as well received as they had hoped causing unrest.

And if that wasn’t nose pinching in disbelief enough, Choral the Conquer (an Ancient Red Dragon who conquered the lands that now form Brevoy several hundred years ago and left the rule of the country to members of his bloodline, House Rogarvia  All of whom unfortunately disappeared mysteriously overnight some 30 years ago) had re-appeared claiming that the ‘Current’ rulers of Restov were not fit and that the heir of house Rogarvia needs to be presented to the dragon in exactly one year’s time, else he would reduce the country to ashes!

As to the issues that the children didn't get round to resolving; some Boggards near fort Drelev have become unruly and require attention and dispatching, also travellers have been mysteriously disappearing in the swamp to the north east of Fort Drelev and no one can seem to figure out who or why.

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