The group rests uneventfully in the midst of the wilderness.
Once they had finished eating and packed up camp the party decide to head south east to explore the next section of their map. Whilst exploring the densely wooded area, the group come across a 15-foot tall stone statue covered with vines and other vegetation. A close examination of the statue by both Vaneer and Otto reveals that the statue is actually a statue of Erastil (God of hunting and farming) that has been abandoned for over a century, yet stands erect and undamaged by the passage of time.
The pair begin to pull away the overgrown vegetation from the statue and are soon aided by the rest of the party. Shortly after they had finished cleaning up the statue, the immediate area seems to undergo a transformation as if a blessing of Erastil has been bestowed around them. The vicinity around the statue will no longer be frequented by wild animals, granting a space where campers can sleep unhindered by dangerous wildlife. Uninterested in the goings-on of the gods, Miro, playing with one of his blades notices that it's edge is sharper and more deadly than usual. The rest of the party check their weapons and also find that a keen spell had been blessed on each of their weapons, granting a benefit in combat for the next week.... Was this a 'thank-you' from Erastil, Vaneer wondered?
After exploring more dense woodland, streams and pathless forest throughout the day, the explorers return to the statue of Erastil before nightfall to set up camp and take advantage of its becalmed area.
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