Wednesday, 22 July 2015

Pharast 15th – Prank us once shame on you, Prank us twice and blame it on the Racoon

Kyrander wakes again early in the morning to find that Miro had failed to wake him for the change of night watch. Kyrander heads over to Miro only to find that the rogue was once again deep in slumber, as the ranger kicks the rogue awake he notices that something or someone had been through the camp and placed numerous “Hunting Season” signs around the place.

As Miro wakes up he is shocked to see that suddenly rushing through the bush towards him was a racoon with a small knife attached to its arm, in a panic Miro rushes to his feet drawing his sword and took a swipe at the racoon only to miss the creature.

The racoon then runs through and out of the camp with Miro chasing after it screaming like a madman and waking up the rest of the group who as wake up seeing Miro chasing the racoon and disturbing some rabbits with war paint on their face in another nearby bush.

Confused about the events that just happened the group they attempt to settle back for the rest of night and try to get some more sleep whilst Kyrander stood watch whilst the rest of the night passes without any further events.

As the group gather their camp together in the morning, Otto goes to take a swig of water from his waterskin and then spits out his water. The confused sorcerer tipped his waterskin upside down only to find that his water had been replaced with slug’s, Miro laughing at the sorcerer went to drink from his own waterskin to only suffer the same outcome, the rest of the group examine their waterskins and find the same in each of theirs.

Water obviously is now an issue and the group was pretty sure there was a river to the east where they could wash out their mouths and refill their water supply. So the group headed east and shortly afterwards found the river, as Vaneer started to walk down to the bank of the river he slipped and slided straight into the water. On closer examination Miro notices that the bank down to the river had been coated in some sort of grease as if something was expecting the group to head to this location.

Eventually the group managed to get to the water they were after by throwing the waterskins down to Vaneer to washout and refill and then they continued to head east till the grease ran out to allow the cleric to climb up the bank. As they continued to explore the area they come across a body of what appeared to be a dead trapper under a log, looking over the incident scene some oddities becomes apparent. The trapper’s shoe laces have been tied together, the ropes to the log trapped that had killed the hunter showed evidence of being cut by something sharp.

Natalia had spent the most of the day thinking about the recent events and whilst watching the “boys” burying the dead trapper she had an epiphany about the events. Natalia calls the group together after they finish rummaging through the trappers possessions and collecting his traps, she explains that all the incidents they have experienced at night could be down to some fey creature or creatures playing pranks on the group for some unknown reason.

Otto asked how the group could find the fey and ask them to stop playing tricks, Nataila wasn’t sure but suggested that if they were to leave a gift for the fey they might look better on them and leave them alone going forward. Vaneer liking Natalia’s idea got to work scavenging the area for berries and other tasty goods and leave it near the log trap in hopes the trickery will stop.

The group then continue to head east and after an hour they wonder into a clearing amongst the trees and in the middle of the clearing appeared to be a small platter of berries and the sound of laughter could be heard off in the distance.

Natalia believed that the fey could be giving the group a gift back at which point Miro and Otto point out a couple of small creatures one with the upper body of a women and lower body of a grasshopper sitting up in the trees above the group.

Otto tries to talk to the creatures but no one in the group knew the language of the fey which luckily for them didn’t matter as they knew the common tongue, the fey creatures admitted to the pranks over the past couple of nights and apologised for their antics as they thought the group were with the other meanies and were out to harm them.

 Vaneer enquired to whom they meant about meanies and the creatures explained that to the south east on the edge of the forest was a camp of humans who are always mean to them and those they come across, Kyrander suggested that maybe this was the bandit camp that they had been asked to clear?

Taking the opportunity of having knowledge of the local area the cleric asked the fey creatures about the surrounding areas, they informed the group that to the far west of the forest was a group of giant frogs that will attempt to eat anything that comes close to them.

Otto asked about Tuskgutter and if they knew where it could be found in which they responded that both the big pig and big worm are to the south somewhere, Vaneer then asked if they knew of any lost human temples in the area not expecting to get any useful response but the fey creatures nodded and said to the south west there is an old temple overgrown with brambles.

After much more conversation they group say farewell to the fey creatures and decide to head south east towards the camp of humans. As the group approach the forest edge a camp could be seen near a small creek, with the sun starting to set both Kyrander and Miro decide to try and scout as close as they can to the camp. Remarkably they both manage to get quite close without getting spotted by the few guards on duty.

Upon their return the group discuss their options and whilst Vaneer and Otto wanted to strike now both Kyrander and Miro suggested that an early sunrise attack would be better when the majority of the guards should still be asleep giving them more of an advantage compared to the bandit numbers.

With battle plans made ready for the morrow the group set up camp for the night just inside the forest edge hoping for no more pranks and use the collected bear traps on the perimeter of their camp.

No comments:

Post a Comment